The server will disconnect idle connections before this time. The connections will not be automatically refreshed in the background if this value is set to 0.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-14 UTC."],[[["The latest version available is 2.37.0-rc, with links to documentation for each version down to 2.11.0, all related to `MaxConnectionRefreshOption`."],["`MaxConnectionRefreshOption` determines the maximum time in milliseconds before the server disconnects idle connections."],["If the `MaxConnectionRefreshOption` is set to 0, connections will not be automatically refreshed in the background."],["`MaxConnectionRefreshOption` is tied to `MinConnectionRefreshOption`, so if the max is lower, it will default to the min value."],["The `MaxConnectionRefreshOption` is an alias for `std::chrono::milliseconds`, which defines its data type."]]],[]]