public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The webpage provides documentation for the `PlayAudio` class within the `Google.Cloud.Dialogflow.Cx.V3` namespace, detailing its role in specifying audio clips for client playback in responses."],["It offers a comprehensive list of versions for the `PlayAudio` class, ranging from the latest version 2.23.0 down to version 1.0.0."],["The `PlayAudio` class, implemented in the assembly Google.Cloud.Dialogflow.Cx.V3.dll, includes constructors and properties such as `AllowPlaybackInterruption` and `AudioUri` to manage the audio clip's behavior and source."],["The document also shows the `PlayAudio` class implements several interfaces: `IMessage\u003cResponseMessage.Types.PlayAudio\u003e`, `IEquatable\u003cResponseMessage.Types.PlayAudio\u003e`, `IDeepCloneable\u003cResponseMessage.Types.PlayAudio\u003e`, `IBufferMessage`, and `IMessage`."],["The document includes inherited members of the class, such as `Object.GetHashCode()`, `Object.GetType()`, `Object.MemberwiseClone()`, and `Object.ToString()`."]]],[]]