public class GameServerClustersServiceClient : ClientBase<GameServerClustersService.GameServerClustersServiceClient>
Client for GameServerClustersService
Inheritance
Object > ClientBase > ClientBase<GameServerClustersService.GameServerClustersServiceClient> > GameServerClustersService.GameServerClustersServiceClientNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GameServerClustersServiceClient()
protected GameServerClustersServiceClient()
Protected parameterless constructor to allow creation of test doubles.
GameServerClustersServiceClient(CallInvoker)
public GameServerClustersServiceClient(CallInvoker callInvoker)
Creates a new client for GameServerClustersService that uses a custom CallInvoker
.
Parameter | |
---|---|
Name | Description |
callInvoker | CallInvoker The callInvoker to use to make remote calls. |
GameServerClustersServiceClient(ChannelBase)
public GameServerClustersServiceClient(ChannelBase channel)
Creates a new client for GameServerClustersService
Parameter | |
---|---|
Name | Description |
channel | ChannelBase The channel to use to make remote calls. |
GameServerClustersServiceClient(ClientBase.ClientBaseConfiguration)
protected GameServerClustersServiceClient(ClientBase.ClientBaseConfiguration configuration)
Protected constructor to allow creation of configured clients.
Parameter | |
---|---|
Name | Description |
configuration | ClientBase.ClientBaseConfiguration The client configuration. |
Methods
CreateGameServerCluster(CreateGameServerClusterRequest, CallOptions)
public virtual Operation CreateGameServerCluster(CreateGameServerClusterRequest request, CallOptions options)
Creates a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
CreateGameServerCluster(CreateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual Operation CreateGameServerCluster(CreateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Creates a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
CreateGameServerClusterAsync(CreateGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<Operation> CreateGameServerClusterAsync(CreateGameServerClusterRequest request, CallOptions options)
Creates a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |
CreateGameServerClusterAsync(CreateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<Operation> CreateGameServerClusterAsync(CreateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Creates a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | CreateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |
CreateOperationsClient()
public virtual Operations.OperationsClient CreateOperationsClient()
Creates a new instance of Operations.OperationsClient using the same call invoker as this client.
Returns | |
---|---|
Type | Description |
Operations.OperationsClient | A new Operations client for the same target as this client. |
DeleteGameServerCluster(DeleteGameServerClusterRequest, CallOptions)
public virtual Operation DeleteGameServerCluster(DeleteGameServerClusterRequest request, CallOptions options)
Deletes a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
DeleteGameServerCluster(DeleteGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual Operation DeleteGameServerCluster(DeleteGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Deletes a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
DeleteGameServerClusterAsync(DeleteGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<Operation> DeleteGameServerClusterAsync(DeleteGameServerClusterRequest request, CallOptions options)
Deletes a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |
DeleteGameServerClusterAsync(DeleteGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<Operation> DeleteGameServerClusterAsync(DeleteGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Deletes a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | DeleteGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |
GetGameServerCluster(GetGameServerClusterRequest, CallOptions)
public virtual GameServerCluster GetGameServerCluster(GetGameServerClusterRequest request, CallOptions options)
Gets details of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | GetGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
GameServerCluster | The response received from the server. |
GetGameServerCluster(GetGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual GameServerCluster GetGameServerCluster(GetGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Gets details of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | GetGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
GameServerCluster | The response received from the server. |
GetGameServerClusterAsync(GetGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<GameServerCluster> GetGameServerClusterAsync(GetGameServerClusterRequest request, CallOptions options)
Gets details of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | GetGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<GameServerCluster> | The call object. |
GetGameServerClusterAsync(GetGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<GameServerCluster> GetGameServerClusterAsync(GetGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Gets details of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | GetGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<GameServerCluster> | The call object. |
ListGameServerClusters(ListGameServerClustersRequest, CallOptions)
public virtual ListGameServerClustersResponse ListGameServerClusters(ListGameServerClustersRequest request, CallOptions options)
Lists game server clusters in a given project and location.
Parameters | |
---|---|
Name | Description |
request | ListGameServerClustersRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
ListGameServerClustersResponse | The response received from the server. |
ListGameServerClusters(ListGameServerClustersRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual ListGameServerClustersResponse ListGameServerClusters(ListGameServerClustersRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Lists game server clusters in a given project and location.
Parameters | |
---|---|
Name | Description |
request | ListGameServerClustersRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
ListGameServerClustersResponse | The response received from the server. |
ListGameServerClustersAsync(ListGameServerClustersRequest, CallOptions)
public virtual AsyncUnaryCall<ListGameServerClustersResponse> ListGameServerClustersAsync(ListGameServerClustersRequest request, CallOptions options)
Lists game server clusters in a given project and location.
Parameters | |
---|---|
Name | Description |
request | ListGameServerClustersRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<ListGameServerClustersResponse> | The call object. |
ListGameServerClustersAsync(ListGameServerClustersRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<ListGameServerClustersResponse> ListGameServerClustersAsync(ListGameServerClustersRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Lists game server clusters in a given project and location.
Parameters | |
---|---|
Name | Description |
request | ListGameServerClustersRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<ListGameServerClustersResponse> | The call object. |
NewInstance(ClientBase.ClientBaseConfiguration)
protected override GameServerClustersService.GameServerClustersServiceClient NewInstance(ClientBase.ClientBaseConfiguration configuration)
Creates a new instance of client from given ClientBaseConfiguration
.
Parameter | |
---|---|
Name | Description |
configuration | ClientBase.ClientBaseConfiguration |
Returns | |
---|---|
Type | Description |
GameServerClustersService.GameServerClustersServiceClient |
PreviewCreateGameServerCluster(PreviewCreateGameServerClusterRequest, CallOptions)
public virtual PreviewCreateGameServerClusterResponse PreviewCreateGameServerCluster(PreviewCreateGameServerClusterRequest request, CallOptions options)
Previews creation of a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | PreviewCreateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
PreviewCreateGameServerClusterResponse | The response received from the server. |
PreviewCreateGameServerCluster(PreviewCreateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual PreviewCreateGameServerClusterResponse PreviewCreateGameServerCluster(PreviewCreateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews creation of a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | PreviewCreateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
PreviewCreateGameServerClusterResponse | The response received from the server. |
PreviewCreateGameServerClusterAsync(PreviewCreateGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<PreviewCreateGameServerClusterResponse> PreviewCreateGameServerClusterAsync(PreviewCreateGameServerClusterRequest request, CallOptions options)
Previews creation of a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | PreviewCreateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewCreateGameServerClusterResponse> | The call object. |
PreviewCreateGameServerClusterAsync(PreviewCreateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<PreviewCreateGameServerClusterResponse> PreviewCreateGameServerClusterAsync(PreviewCreateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews creation of a new game server cluster in a given project and location.
Parameters | |
---|---|
Name | Description |
request | PreviewCreateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewCreateGameServerClusterResponse> | The call object. |
PreviewDeleteGameServerCluster(PreviewDeleteGameServerClusterRequest, CallOptions)
public virtual PreviewDeleteGameServerClusterResponse PreviewDeleteGameServerCluster(PreviewDeleteGameServerClusterRequest request, CallOptions options)
Previews deletion of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | PreviewDeleteGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
PreviewDeleteGameServerClusterResponse | The response received from the server. |
PreviewDeleteGameServerCluster(PreviewDeleteGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual PreviewDeleteGameServerClusterResponse PreviewDeleteGameServerCluster(PreviewDeleteGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews deletion of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | PreviewDeleteGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
PreviewDeleteGameServerClusterResponse | The response received from the server. |
PreviewDeleteGameServerClusterAsync(PreviewDeleteGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<PreviewDeleteGameServerClusterResponse> PreviewDeleteGameServerClusterAsync(PreviewDeleteGameServerClusterRequest request, CallOptions options)
Previews deletion of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | PreviewDeleteGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewDeleteGameServerClusterResponse> | The call object. |
PreviewDeleteGameServerClusterAsync(PreviewDeleteGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<PreviewDeleteGameServerClusterResponse> PreviewDeleteGameServerClusterAsync(PreviewDeleteGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews deletion of a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | PreviewDeleteGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewDeleteGameServerClusterResponse> | The call object. |
PreviewUpdateGameServerCluster(PreviewUpdateGameServerClusterRequest, CallOptions)
public virtual PreviewUpdateGameServerClusterResponse PreviewUpdateGameServerCluster(PreviewUpdateGameServerClusterRequest request, CallOptions options)
Previews updating a GameServerCluster.
Parameters | |
---|---|
Name | Description |
request | PreviewUpdateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
PreviewUpdateGameServerClusterResponse | The response received from the server. |
PreviewUpdateGameServerCluster(PreviewUpdateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual PreviewUpdateGameServerClusterResponse PreviewUpdateGameServerCluster(PreviewUpdateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews updating a GameServerCluster.
Parameters | |
---|---|
Name | Description |
request | PreviewUpdateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
PreviewUpdateGameServerClusterResponse | The response received from the server. |
PreviewUpdateGameServerClusterAsync(PreviewUpdateGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<PreviewUpdateGameServerClusterResponse> PreviewUpdateGameServerClusterAsync(PreviewUpdateGameServerClusterRequest request, CallOptions options)
Previews updating a GameServerCluster.
Parameters | |
---|---|
Name | Description |
request | PreviewUpdateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewUpdateGameServerClusterResponse> | The call object. |
PreviewUpdateGameServerClusterAsync(PreviewUpdateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<PreviewUpdateGameServerClusterResponse> PreviewUpdateGameServerClusterAsync(PreviewUpdateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Previews updating a GameServerCluster.
Parameters | |
---|---|
Name | Description |
request | PreviewUpdateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<PreviewUpdateGameServerClusterResponse> | The call object. |
UpdateGameServerCluster(UpdateGameServerClusterRequest, CallOptions)
public virtual Operation UpdateGameServerCluster(UpdateGameServerClusterRequest request, CallOptions options)
Patches a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | UpdateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
UpdateGameServerCluster(UpdateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual Operation UpdateGameServerCluster(UpdateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Patches a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | UpdateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
Operation | The response received from the server. |
UpdateGameServerClusterAsync(UpdateGameServerClusterRequest, CallOptions)
public virtual AsyncUnaryCall<Operation> UpdateGameServerClusterAsync(UpdateGameServerClusterRequest request, CallOptions options)
Patches a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | UpdateGameServerClusterRequest The request to send to the server. |
options | CallOptions The options for the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |
UpdateGameServerClusterAsync(UpdateGameServerClusterRequest, Metadata, Nullable<DateTime>, CancellationToken)
public virtual AsyncUnaryCall<Operation> UpdateGameServerClusterAsync(UpdateGameServerClusterRequest request, Metadata headers = null, DateTime? deadline = null, CancellationToken cancellationToken = default(CancellationToken))
Patches a single game server cluster.
Parameters | |
---|---|
Name | Description |
request | UpdateGameServerClusterRequest The request to send to the server. |
headers | Metadata The initial metadata to send with the call. This parameter is optional. |
deadline | System.Nullable<DateTime> An optional deadline for the call. The call will be cancelled if deadline is hit. |
cancellationToken | CancellationToken An optional token for canceling the call. |
Returns | |
---|---|
Type | Description |
AsyncUnaryCall<Operation> | The call object. |