public sealed class CreateGameServerClusterRequest : IMessage<CreateGameServerClusterRequest>, IEquatable<CreateGameServerClusterRequest>, IDeepCloneable<CreateGameServerClusterRequest>, IBufferMessage, IMessage
Request message for GameServerClustersService.CreateGameServerCluster.
Implements
IMessage<CreateGameServerClusterRequest>, IEquatable<CreateGameServerClusterRequest>, IDeepCloneable<CreateGameServerClusterRequest>, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
CreateGameServerClusterRequest()
public CreateGameServerClusterRequest()
CreateGameServerClusterRequest(CreateGameServerClusterRequest)
public CreateGameServerClusterRequest(CreateGameServerClusterRequest other)
Parameter | |
---|---|
Name | Description |
other | CreateGameServerClusterRequest |
Properties
GameServerCluster
public GameServerCluster GameServerCluster { get; set; }
Required. The game server cluster resource to be created.
Property Value | |
---|---|
Type | Description |
GameServerCluster |
GameServerClusterId
public string GameServerClusterId { get; set; }
Required. The ID of the game server cluster resource to be created.
Property Value | |
---|---|
Type | Description |
String |
Parent
public string Parent { get; set; }
Required. The parent resource name, in the following form:
projects/{project}/locations/{location}/realms/{realm-id}
.
Property Value | |
---|---|
Type | Description |
String |
ParentAsRealmName
public RealmName ParentAsRealmName { get; set; }
Property Value | |
---|---|
Type | Description |
RealmName |