Game Services v1 API - Class GameServerConfigsServiceClientBuilder (2.2.0)

public sealed class GameServerConfigsServiceClientBuilder : ClientBuilderBase<GameServerConfigsServiceClient>

Reference documentation and code samples for the Game Services v1 API class GameServerConfigsServiceClientBuilder.

Builder class for GameServerConfigsServiceClient to provide simple configuration of credentials, endpoint etc.

Inheritance

object > ClientBuilderBaseGameServerConfigsServiceClient > GameServerConfigsServiceClientBuilder

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

GameServerConfigsServiceClientBuilder()

public GameServerConfigsServiceClientBuilder()

Creates a new builder with default settings.

Properties

Settings

public GameServerConfigsServiceSettings Settings { get; set; }

The settings to use for RPCs, or null for the default settings.

Property Value
TypeDescription
GameServerConfigsServiceSettings

Methods

Build()

public override GameServerConfigsServiceClient Build()

Builds the resulting client.

Returns
TypeDescription
GameServerConfigsServiceClient
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerConfigsServiceClient>.Build()

BuildAsync(CancellationToken)

public override Task<GameServerConfigsServiceClient> BuildAsync(CancellationToken cancellationToken = default)

Builds the resulting client asynchronously.

Parameter
NameDescription
cancellationTokenCancellationToken
Returns
TypeDescription
TaskGameServerConfigsServiceClient
Overrides

GetChannelPool()

protected override ChannelPool GetChannelPool()

Returns the channel pool to use when no other options are specified.

Returns
TypeDescription
ChannelPool
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerConfigsServiceClient>.GetChannelPool()