public sealed class TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler : IMessage<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IEquatable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IDeepCloneable<TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class TargetDetails.Types.TargetFleetDetails.Types.TargetFleetAutoscaler.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Hard to understand","hardToUnderstand","thumb-down"],["Incorrect information or sample code","incorrectInformationOrSampleCode","thumb-down"],["Missing the information/samples I need","missingTheInformationSamplesINeed","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-03-21 UTC."],[[["The `TargetFleetAutoscaler` class is part of the Game Services v1 API, specifically within the `Google.Cloud.Gaming.V1` namespace, and is used to define target Agones autoscaler policies."],["This class implements several interfaces including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its role in handling message-based communication and data management."],["The `TargetFleetAutoscaler` class can be constructed using a default constructor or by providing another `TargetFleetAutoscaler` object as a parameter for copying, it also has a `name` property which is a string and a `SpecSource` property which is used for encapsulating the autoscaler spec."],["The documentation provides access to multiple versions of this class, from version 1.1.0 up to the latest version, 2.2.0, for reference documentation."]]],[]]