public sealed class GetGameServerClusterRequest : IMessage<GetGameServerClusterRequest>, IEquatable<GetGameServerClusterRequest>, IDeepCloneable<GetGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class GetGameServerClusterRequest.
Request message for GameServerClustersService.GetGameServerCluster.
Implements
IMessageGetGameServerClusterRequest, IEquatableGetGameServerClusterRequest, IDeepCloneableGetGameServerClusterRequest, IBufferMessage, IMessageNamespace
Google.Cloud.Gaming.V1Assembly
Google.Cloud.Gaming.V1.dll
Constructors
GetGameServerClusterRequest()
public GetGameServerClusterRequest()
GetGameServerClusterRequest(GetGameServerClusterRequest)
public GetGameServerClusterRequest(GetGameServerClusterRequest other)
Parameter | |
---|---|
Name | Description |
other | GetGameServerClusterRequest |
Properties
GameServerClusterName
public GameServerClusterName GameServerClusterName { get; set; }
GameServerClusterName-typed view over the Name resource name property.
Property Value | |
---|---|
Type | Description |
GameServerClusterName |
Name
public string Name { get; set; }
Required. The name of the game server cluster to retrieve, in the following form:
projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}
.
Property Value | |
---|---|
Type | Description |
string |
View
public GameServerClusterView View { get; set; }
Optional. View for the returned GameServerCluster objects. When FULL
is
specified, the cluster_state
field is also returned in the
GameServerCluster object, which includes the state of the referenced
Kubernetes cluster such as versions and provider info. The default/unset
value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does
not return the cluster_state
field.
Property Value | |
---|---|
Type | Description |
GameServerClusterView |