Game Services v1 API - Class GameServerClustersServiceClientBuilder (2.2.0)

public sealed class GameServerClustersServiceClientBuilder : ClientBuilderBase<GameServerClustersServiceClient>

Reference documentation and code samples for the Game Services v1 API class GameServerClustersServiceClientBuilder.

Builder class for GameServerClustersServiceClient to provide simple configuration of credentials, endpoint etc.

Inheritance

object > ClientBuilderBaseGameServerClustersServiceClient > GameServerClustersServiceClientBuilder

Namespace

Google.Cloud.Gaming.V1

Assembly

Google.Cloud.Gaming.V1.dll

Constructors

GameServerClustersServiceClientBuilder()

public GameServerClustersServiceClientBuilder()

Creates a new builder with default settings.

Properties

Settings

public GameServerClustersServiceSettings Settings { get; set; }

The settings to use for RPCs, or null for the default settings.

Property Value
TypeDescription
GameServerClustersServiceSettings

Methods

Build()

public override GameServerClustersServiceClient Build()

Builds the resulting client.

Returns
TypeDescription
GameServerClustersServiceClient
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerClustersServiceClient>.Build()

BuildAsync(CancellationToken)

public override Task<GameServerClustersServiceClient> BuildAsync(CancellationToken cancellationToken = default)

Builds the resulting client asynchronously.

Parameter
NameDescription
cancellationTokenCancellationToken
Returns
TypeDescription
TaskGameServerClustersServiceClient
Overrides

GetChannelPool()

protected override ChannelPool GetChannelPool()

Returns the channel pool to use when no other options are specified.

Returns
TypeDescription
ChannelPool
Overrides
Google.Api.Gax.Grpc.ClientBuilderBase<Google.Cloud.Gaming.V1.GameServerClustersServiceClient>.GetChannelPool()